Skills :
Softwares :
- 3ds Max, Maya (basic knowledge)
- Unreal Engine 4
- Photoshop, Quixel
- Zbrush
- Topogun
- Crazybump/Xnormal
- Marmoset Toolbag 2
- Adobe Photoshop, After Effect, Premiere
- Unity 5
Programming Languages :
- C, C++
- PHP, HTML
- Javascript
- SQL, Microsoft Access
Languages:
- French
- English
Experiences :
October 2014 - Today
Polymorph Software, Rennes
Artist / Technical Artist
July 2014
EDGE Dimensions, Montréal
3D Artist
March 2014 - June 2014
Behavior Interactive, Montreal
Technical Artist
JACOB, September 2013 – December 2013
University of Québec at Abitibi-Temiscamingue, Montréal
University Game Project developed on Unity Engine 3D. My work was essentially focused on scripting, integration, optimization and implementation of the A.I.
Education :
DEC/BAC Majeure de Création 3D et Mineure en Design de Jeux Vidéo, 2012 – 2014
Université du Québec en Abitibi-Témiscamingue, Montréal
DEC (Diplôme d’Etudes Collégial) Animation 3D et Synthèse d’images, 2009 – 2012
CEGEP de Matane, Matane
DUT Informatique, 2006 – 2009
IUT Paul Sabatier, Toulouse
BAC Sciences de l’Ingénieur Option Mathématiques, 2003 - 2006
Lycée Jean-François Champollion, Figeac
Softwares :
- 3ds Max, Maya (basic knowledge)
- Unreal Engine 4
- Photoshop, Quixel
- Zbrush
- Topogun
- Crazybump/Xnormal
- Marmoset Toolbag 2
- Adobe Photoshop, After Effect, Premiere
- Unity 5
Programming Languages :
- C, C++
- PHP, HTML
- Javascript
- SQL, Microsoft Access
Languages:
- French
- English
Experiences :
October 2014 - Today
Polymorph Software, Rennes
Artist / Technical Artist
July 2014
EDGE Dimensions, Montréal
3D Artist
March 2014 - June 2014
Behavior Interactive, Montreal
Technical Artist
JACOB, September 2013 – December 2013
University of Québec at Abitibi-Temiscamingue, Montréal
University Game Project developed on Unity Engine 3D. My work was essentially focused on scripting, integration, optimization and implementation of the A.I.
Education :
DEC/BAC Majeure de Création 3D et Mineure en Design de Jeux Vidéo, 2012 – 2014
Université du Québec en Abitibi-Témiscamingue, Montréal
DEC (Diplôme d’Etudes Collégial) Animation 3D et Synthèse d’images, 2009 – 2012
CEGEP de Matane, Matane
DUT Informatique, 2006 – 2009
IUT Paul Sabatier, Toulouse
BAC Sciences de l’Ingénieur Option Mathématiques, 2003 - 2006
Lycée Jean-François Champollion, Figeac